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Project: Gaming using BCI and Other Modalities
Abstract
bullet Abstract Brain-computer interfaces (BCI) use recorded brain activity as a control signal. As most research in the past has focused on severely disabled users, this research focuses on the general population by combining it with games. At the moment, BCI is not a fast communication channel, which can be addressed by using a variety of brain actions (imaginary movement, cognitive state, evoked potentials), and combining it with other input modalities (e.g. the traditional mouse and keyboard). The tentative goal of this research is to extend a game application (BrainBasher) to use these multimodal methods of control in an intuitive manner and evaluate the user experience and effectiveness.
Related people
bullet Supervisor Prof.dr.ir. A. Nijholt
bullet Doctoral/PhD student D. Oude Bos
Related research (upper level)
bullet Program BrainGain
Data Supplier: Website CTIT
Update this data in the Dutch Research Database (NOD).